Gigantamax Machamp brings raw fighting power to any raid, towering above trainers and delivering devastating punches. Its pure Fighting type can tear through Normal-, Rock-, Steel-, Ice-, and Dark-type Pokémon. To defeat this powerhouse, you’ll need smart counters and timing.
Table of Contents
Weakness Best Pokemon Best Gigantamax Counters Dynamax & Support Picks Moveset Weather Effects Size Rewards FAQsOverview
Machamp’s Gigantamax transformation turns its already fearsome Fighting type into a raid-scale bruiser. Expect boosted multi-hit G-Max punches (driving through defenses), high attack output, and possible coverage moves such as Rock Slide, Heavy Slam or Earthquake depending on event variants. In both GO and SWSH, Gigantamax Machamp favors sustained physical pressure — your best response is high-damage resistors (Flying, Psychic) and armored tanks to soak hits.
Pro tip: Flying is Machamp’s classical 2× weakness — even a mid-tier flier with a strong charged move (Brave Bird, Hurricane) will shine in these raids.
Weakness & Typing
| Category | Details |
|---|---|
| Weak to |
Psychic •
Flying •
Fairy
|
| Resists |
Rock •
Bug •
Dark
|
| Notes | Gigantamax bosses have large HP pools and use Max/G-Max moves which may change the field or buff/debuff; expect longer fights than standard raids. |
Pro tip: Flying, Psychic, and Fairy-type Pokémon deal maximum damage. Avoid Dark- and Rock-types—they resist Machamp’s attacks.
Best Pokemon
Gigantamax-type Counters
- Hatterene (Psycho Cut / G-Max Smite)
- Alcremie (Tackle / G-Max Finale)
- Corviknight (Steel Wing / G-Max Wind Rage)
Dynamax-type Counters
- Latios (Zen Headbutt / Max Mindstorm)
- Espeon (Zen Headbutt / Max Mindstorm)
- Metagross (Zen Headbutt / Max Mindstorm)
- Moltres (Wing Attack / Max Airstream)
- Hatterene (Psycho Cut / Max Mindstorm)
Best Gigantamax Counters
Gigantamax Pokémon that amplify the right types give you a powerful edge. Below are top Gigantamax counters with short notes on why they excel vs G-Max Machamp.
| Pokémon | Fast Moves | Gigantamax Moves | Charged Moves | Elite Moves | Best Moves |
|---|---|---|---|---|---|
| Gigantamax Hatterene | Psycho Cut, Confusion, Charm | G-Max Smite | Psyshock, Dazzling Gleam, Psychic, Power Whip | - | Charm(20) and G-Max Smite(350) |
| Gigantamax Alcremie | Tackle, Charm | G-Max Finale | Psyshock, Dazzling Gleam, Energy Ball | - | Charm(20) and G-Max Finale(350) |
| Gigantamax Corviknight | Steel Wing, Air Slash, Sand Attack | G-Max Wind Rage | Sky Attack, Payback | Iron Head, Air Cutter | Steel Wing(14) and G-Max Wind Rage(350) |
| Gigantamax Inteleon | Pound, Water Gun | G-Max Hydrosnipe | Shadow Ball, Water Pulse, Surf | - | Pound(6) and G-Max Hydrosnipe(350) |
| Gigantamax Gengar | Sucker Punch, Shadow Claw, Hex | G-Max Terror | Shadow Ball, Sludge Bomb, Focus Blast, Drain Punch | Lick, Dark Pulse, Shadow Punch, Sludge Wave, Psychic | Hex(8) and G-Max Terror(350) |
| Gigantamax Orbeetle | Confusion, Struggle Bug | G-Max Gravitas | Bug Buzz, Psychic | - | Confusion(19) and G-Max Gravitas(350) |
| Gigantamax Kingler | Metal Claw, Bubble | G-Max Foam Burst | Vise Grip, X-Scissor, Water Pulse, Crabhammer, Razor Shell | Mud Shot | Bubble(10) and G-Max Foam Burst(350) |
| Gigantamax Duraludon | Metal Claw, Dragon Tail | G-Max Depletion | Hyper Beam, Flash Cannon, Dragon Claw | - | Dragon Tail(14) and G-Max Depletion(350) |
| Gigantamax Rillaboom | Razor Leaf, Scratch | G-Max Drum Solo | Grass Knot, Energy Ball, Earth Power | - | Razor Leaf(13) and G-Max Drum Solo(350) |
| Gigantamax Cinderace | Tackle, Fire Spin | G-Max Fireball | Flamethrower, Flame Charge, Focus Blast | - | Fire Spin(13) and G-Max Fireball(350) |
| Gigantamax Copperajah | Tackle, Rock Smash | G-Max Steelsurge | Dig, Iron Head, Play Rough. Heavy Slam | - | Rock Smash(17) and G-Max Steelsurge(350) |
| Gigantamax Melmetal | Thunder Shock | G-Max Meltdown | Hyper Beam, Flash Cannon, Rock Slide, Thunderbolt, Superpower | Double Iron Bash | Thunder Shock(4) and G-Max Meltdown(350) |
| Gigantamax Toxtricity | Spark, Poison Jab, Acid | G-Max Stun Shock | Acid Spray, Wild Charge, Discharge, Power-Up Punch | - | Poison Jab(13) and G-Max Stun Shock(350) |
| Gigantamax Charizard | Air Slash, Fire Spin | G-Max Wildfire | Dragon Claw, Fire Blast, Air Cutter, Overheat | Dragon Breath, Ember, Wing Attack, Blast Burn, Flamethrower | Fire Spin(13) and G-Max Wildfire(350) |
| Gigantamax Centiskorch | Bug Bite, Ember | G-Max Centiferno | Crunch, Lunge, Heat Wave, Bug Buzz | - | Ember(10) and G-Max Centiferno(350) |
| Gigantamax Drednaw | Bite, Waterfall | G-Max Stonesurge | Body Slam, Rock Blast, Crunch, Surf | - | Waterfall(13) and G-Max Stonesurge(350) |
| Gigantamax Flapple | Dragon Breath, Bullet Seed | G-Max Tartness | Seed Bomb, Dragon Pulse, Outrage, Fly | - | Bullet Seed(7) and G-Max Tartness(350) |
Dynamax & Support Picks
Not every raid group will have multiple Gigantamax picks. Dynamax Pokémon make excellent support, either by adding burst damage or soaking time during G-Max residual windows.
| Pokémon | Dynamax Moves | Fast Moves | Charged Moves | Elite Moves |
|---|---|---|---|---|
| Dynamax Latios | Max Wyrmwind, Max Mindstorm | Dragon Breath, Zen Headbutt | Psychic, Solar Beam, Dragon Claw, Aura Sphere | Luster Purge |
| Dynamax Espeon | Max Mindstorm | Confusion, Zen Headbutt | Psybeam, Psychic, Future Sight, Psychic Fangs | Last Resort, Shadow Ball |
| Dynamax Metagross | Max Mindstorm, Max Flutterby, Max Steelspike | Zen Headbutt, Bullet Punch, Fury Cutter | Flash Cannon, Psychic, Earthquake | Meteor Mash |
| Dynamax Moltres | Max Flare, Max Airstream | Fire Spin, Wing Attack | Fire Blast, Overheat, Heat Wave, Ancient Power | Sky Attack |
| Dynamax Hatterene | Max Starfall, Max MindStorm | Confusion, Charm, Psycho Cut | Psyshock, Psychic, Dazzling Gleam, Power Whip | - |
| Dynamax Latias | Max Wyrmwind, Max Mindstorm, Max Starfall | Dragon Breath, Zen Headbutt, Charm | Psychic, Thunder, Outrage, Aura Sphere | Mist Ball |
| Dynamax Unfezant | Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Hyper Beam, Sky Attack | - |
| Dynamax Charizard | Max Flare, Max Airstream, Max Wyrmwind | Fire Spin, Air Slash | Dragon Claw, Fire Blast, Overheat, Air Cutter | Ember, Wing Attack, Dragon Breath, Blast Burn, Flamethrower |
| Eternatus | Dynamax Cannon | Dragon Tail, Poison Jab | Sludge Bomb, Dragon Pulse, Flamethrower | - |
| Dynamax Sylveon | Max Starfall | Quick Attack, Charm | Moonblast, Dazzling Gleam, Draining Kiss | Last Resort, Psyshock |
| Zacian | Behemoth Blade | Metal Claw, Air Slash | Play Rough, Giga Impact, Close Combat | - |
| Dynamax Lugia | Max MindStorm | Extrasensory, Dragon Tail | Fly, Hydro Pump, Future Sight, Sky Attack | Aeroblast |
Moves & Threats
Machamp common fast moves are Bullet Punch or Counter. Charged moves include Heavy Slam or Dynamic Punch or Close Combat and Rock Slide. Elite moves include Karate Chop or Stone Edge or Submission or Payback. G-Max Chi Strike not only delivers heavy damage but also leaves a damaging area for a short time — timing your swaps and using at least one bulky support reduces wipe risk.
Threat: Close Combat – massive STAB damage. Dynamic Punch – high burst damage. Counter – consistent chip damage
Tip: Dodge charged moves, especially Close Combat, to preserve your team’s health.
Weather Effects & Battle Flow
Cloudy weather : boosts Fairy damage. Fog weather: boosts Psychic damage. Windy weather: boosts Flying attackers.
If Machamp uses Close Combat, expect higher outgoing damage; preserve shields for your highest-DPS counters. If you lack top-tier counters, strong Flying types or Psychic options will also work.
Battle Tips
- Lead with Psychic or Flying-types to exploit weakness.
- Save Fairy-types for finishing moves.
- Avoid Fighting-types—they won’t be effective.
Size
Recommended: 15–20 trainers for comfortable clears with mixed player levels. With many Gigantamax / Dynamax counters, 10–14 can work. Under 8 trainers should be attempted only if all participants are high-level and coordinated with ideal counters and Dynamax/G-Max boosts.
Rewards
Reasons include Pokédex entry, strong Fighting attacker, shiny chance, and XL Candy farming.
When To Avoid
Avoid using pure Rock, Steel, or Poison types — they will take neutral or reduced damage. Also be cautious with low-DPS Pokémon even if they have type advantage.
Raid Strategy & Catch Tips
If Machamp opens with Counter or Karate Chop, shield for incoming heavy charged moves. Keep at least one high-survivability flying or psychic Pokémon in reserve. After winning, use Golden Razz for your best chance to catch a high-IV Gigantamax Machamp.
FAQ
What is Gigantamax Machamp type and weakness?
Machamp is a Fighting type. It is weak to Flying, Fairy, Psychic type moves.
What are good counters for G-Max Chi Strike?
Strong fairy, flying and psychic attackers such as Gigantamax Hatterene, Gigantamax Alcremie, Gigantamax Corviknight, Dynamax Hatterene, Dynamax Espeon.
Can Gigantamax Machamp be shiny?
Yes, but in certain events.
Is Gigantamax Machamp catchable after the raid?
Yes — standard raid catch mechanics apply.
Does weather change move sets?
Weather affects charge rate and CP but not which moves the boss will use in most cases.
Conclusion
Gigantamax Machamp is a mechanically interesting raid boss: its Fighting type is predictable, but the G-Max residual damage forces teams to plan for survivability, not just pure DPS. Prioritize Psychic and Flying Gigantamax picks, add Dynamax support for sustained windows, and include at least one high-TDO tank if your lobby is smaller. With the counters and tactics above, you’ll clear Machamp efficiently and maximize your rewards.
Related Guides
Looking for more counters? Check out our Gigantamax Alcremie Raid Guide, Gigantamax Corviknight Raid Guide, Gigantamax Hatterene Raid Guide
Summary
- Lead with Flying or Psychic-types
- Fairy-types excel in finishing the raid
- Dodge Close Combat / Dynamic Punch
- Avoid Fighting-types—they barely dent Machamp
Psychic •
Flying •
Fairy
Rock •
Bug •
Dark