Gigantamax Rillaboom pounds the battlefield with thunderous drumbeats! As a Grass-type powerhouse, it can control the raid tempo, making coordination and smart counters essential for victory.
Table of Contents
Weakness Best Pokemon Best Gigantamax Counters Dynamax & Support Picks Moveset Weather Effects Size Rewards FAQsOverview
Rillaboom’s Gigantamax form magnifies its Grass potency — expect powerful G-Max Drum turns that hit multiple times or apply amplified status-like effects (in concept). As a Grass-type boss, Rillaboom threatens with strong Grass STABs (e.g., Drum Beating analogues), possible Ground or Fighting coverage in special raids, and sustained physical/special damage. In both GO and SWSH contexts you should prioritize Fire, Flying and Ice counters, but also plan for hybrid coverage by checking the charged move preview before locking in.
Pro tip: Rillaboom’s access to coverage moves (like Low Sweep / Superpower / Drum Beating) can punish Pokémon that are poor against Fighting coverage — keep one flexible slot in your party.
Weakness & Typing
| Category | Details |
|---|---|
| Weak to |
Bug •
Fire •
Flying •
Ice •
Poison
|
| Resists |
Ground •
Water •
Grass •
Electric
|
| Notes | Gigantamax Rillaboom has a charged repertoire that includes Grass and Ground coverage (e.g., Grass Knot, Energy Ball, Earth Power, and the signature G-Max Drum Solo). Expect very fast charge behavior due to its quick fast move options. |
Pro tip: Using Fire or Flying Pokémon will shred through Rillaboom’s defenses quickly.
Best Pokemon
Gigantamax-type Counters
- Charizard (Wing Attack / G-Max Wildfire)
- Cinderace (Tackle / G-Max Fireball)
- Centiskorch (Ember / G-Max Centiferno)
Dynamax-type Counters
- Darmanitan (Incinerate / Max Flare)
- Moltres (Wing Attack / Max Airstream)
- Flareon (Fire Spin / Max Flare)
- Cinderace (Fire Spin / Max Flare)
Best Gigantamax Counters
Gigantamax Pokémon that amplify the right types give you a powerful edge. Below are top Gigantamax counters with short notes on why they excel vs G-Max Rillaboom.
| Pokémon | Fast Moves | Gigantamax Moves | Charged Moves | Elite Moves | Best Moves |
|---|---|---|---|---|---|
| Gigantamax Cinderace | Tackle, Fire Spin | G-Max Fireball | Flamethrower, Flame Charge, Focus Blast | - | Fire Spin(13) and G-Max Fireball(350) |
| Gigantamax Charizard | Air Slash, Fire Spin | G-Max Wildfire | Dragon Claw, Fire Blast, Air Cutter, Overheat | Dragon Breath, Ember, Wing Attack, Blast Burn, Flamethrower | Fire Spin(13) and G-Max Wildfire(350) |
| Gigantamax Centiskorch | Bug Bite, Ember | G-Max Centiferno | Crunch, Lunge, Heat Wave, Bug Buzz | - | Ember(10) and G-Max Centiferno(350) |
| Gigantamax Garbodor | Infestation, Take Down | G-Max Malodar | Seed Bomb, Gunk Shot, Body Slam, Acid Spray | - | Infestation(9) and G-Max Malodar(350) |
| Gigantamax Butterfree | Confusion, Struggle Bug | G-Max Befuddle | Bug Buzz, Signal Beam, Psychic | Bug Bite | Confusion(19) and G-Max Befuddle(350) |
| Gigantamax Lapras | Frost Breath, Water Gun, Psywave | G-Max Resonance | Blizzard, Hydro Pump, Surf, Skull Bash, Sparkling Aria | Ice Shard, Ice Beam, Dragon Pulse | Frost Breath(11) and G-Max Resonance(350) |
| Gigantamax Corviknight | Steel Wing, Air Slash, Sand Attack | G-Max Wind Rage | Sky Attack, Payback | Iron Head, Air Cutter | Steel Wing(14) and G-Max Wind Rage(350) |
| Gigantamax Gengar | Sucker Punch, Shadow Claw, Hex | G-Max Terror | Shadow Ball, Sludge Bomb, Focus Blast, Drain Punch | Lick, Dark Pulse, Shadow Punch, Sludge Wave, Psychic | Hex(8) and G-Max Terror(350) |
| Gigantamax Duraludon | Metal Claw, Dragon Tail | G-Max Depletion | Hyper Beam, Flash Cannon, Dragon Claw | - | Dragon Tail(14) and G-Max Depletion(350) |
| Gigantamax Hatterene | Psycho Cut, Confusion, Charm | G-Max Smite | Psyshock, Dazzling Gleam, Psychic, Power Whip | - | Charm(20) and G-Max Smite(350) |
| Gigantamax Machamp | Bullet Punch, Counter | G-Max Chi Strike | Cross Chop, Rock Slide, Close Combat, Dynamic Punch, Heavy Slam | Karate Chop, Stone Edge, Submission, Payback | Counter(13) and G-Max Chi Strike(350) |
| Gigantamax Grimmsnarl | Bite, Sucker Punch, Low Kick | G-Max Snooze | Dark Pulse, Play Rough, Foul Play, Power Up Punch | - | Bite(6) and G-Max Snooze(350) |
| Gigantamax Copperajah | Tackle, Rock Smash | G-Max Steelsurge | Dig, Iron Head, Play Rough. Heavy Slam | - | Rock Smash(17) and G-Max Steelsurge(350) |
| Gigantamax Melmetal | Thunder Shock | G-Max Meltdown | Hyper Beam, Flash Cannon, Rock Slide, Thunderbolt, Superpower | Double Iron Bash | Thunder Shock(4) and G-Max Meltdown(350) |
Dynamax & Support Picks
Not every raid group will have multiple Gigantamax picks. Dynamax Pokémon make excellent support, either by adding burst damage or soaking time during G-Max residual windows.
| Pokémon | Dynamax Moves | Fast Moves | Charged Moves | Elite Moves |
|---|---|---|---|---|
| Dynamax Darmanitan | Max Strike, Max Flare | Tackle, Fire Fang, Incinerate | Overheat, Focus Blast, Psychic, Rock Slide | - |
| Dynamax Flareon | Max Flare | Ember, Fire Spin | Fire Blast, Flamethrower, Overheat | Last Resort, Superpower, Heat Wave |
| Dynamax Moltres | Max Flare, Max Airstream | Fire Spin, Wing Attack | Fire Blast, Overheat, Heat Wave, Ancient Power | Sky Attack |
| Dynamax Glaceon | Max Hailstorm | Ice Shard, Frost Breath | Avalanche, Icy Wind, Ice Beam | Last Resort, Water Pulse |
| Dynamax Cinderace | Max Flare, Max Strike | Tackle, Fire Spin | Flame Charge, Flamethrower, Focus Blast | - |
| Dynamax Entei | Max Flare | Fire Spin, Fire Fang | Flamethrower, Fire Blast, Overheat, Iron Head, Flame Charge, Scorching Sands | - |
| Dynamax Unfezant | Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Hyper Beam, Sky Attack | - |
| Dynamax Toxtricity | Max Lightning, Max Ooze | Acid, Spark, Poison Jab | Acid Spray, Discharge, Wild Charge, Power-Up Punch | - |
| Dynamax Charizard | Max Flare, Max Airstream, Max Wyrmwind | Fire Spin, Air Slash | Dragon Claw, Fire Blast, Overheat, Air Cutter | Ember, Wing Attack, Dragon Breath, Blast Burn, Flamethrower |
| Eternatus | Dynamax Cannon | Dragon Tail, Poison Jab | Sludge Bomb, Dragon Pulse, Flamethrower | - |
| Dynamax Metagross | Max Mindstorm, Max Flutterby, Max Steelspike | Zen Headbutt, Bullet Punch, Fury Cutter | Flash Cannon, Psychic, Earthquake | Meteor Mash |
| Zacian | Behemoth Blade | Metal Claw, Air Slash | Play Rough, Giga Impact, Close Combat | - |
| Dynamax Articuno | Max HailStorm | Frost Breath, Ice Shard | Blizzard, Ice Beam, Icy Wind, Ancient Power, Triple Axel | Hurricane |
| Dynamax Cryogonal | Max Hailstorm | Ice Shard, Frost Breath | Aurora Beam, Night Slash, Solar Beam, Water Pulse, Triple Axel | - |
| Dynamax Kabutops | Max Knuckle, Max Quake, Max Geyser, Max Flutterby | Rock Smash, Mud Shot, Waterfall | Ancient Power, Stone Edge, Water Pulse | Fury Cutter |
Moves & Threats
Rillaboom common fast moves are Razor Leaf or Scratch. Charged moves include Earth Power or Grass Knot and Energy Ball.G-Max Drum Solo not only delivers heavy damage but also leaves a damaging area for a short time — timing your swaps and using at least one bulky support reduces wipe risk.
Threat: Grass Knot – moderate but consistent damage.
Tip: Focus on dodging charged moves when possible, especially Drum Solo, to reduce damage.
Weather Effects
Sunny weather boosts Grass and Fire damage. Snow weather boosts Ice attackers.
Battle flow tip: Bring strong Fire and Flying attackers, especially if Sunny or Windy weather is active, for the fastest clears. Use top Fire and Flying attackers for maximum efficiency. Ice Pokémon can also help, particularly in Snowy weather conditions.
Battle Tips
- Lead with Fire or Flying Pokémon for maximum effectiveness.
- Avoid Grass and Water Pokémon—they take heavy damage.
- eam coordination and dodging charged moves speed up the takedown.
Size
Recommended: 15–20 trainers for comfortable clears with mixed player levels. With many Gigantamax / Dynamax counters, 10–14 can work. Under 8 trainers should be attempted only if all participants are high-level and coordinated with ideal counters and Dynamax/G-Max boosts.
Rewards
Reasons include Pokédex entry, strong Grass attacker, shiny chance, and XL Candy farming.
Rewards & Catch Tips
- Rewards typically include Rare Candy, Dynamax resources, and a chance to catch Rillaboom (shiny availability depends on event).
- Use Golden Razz for high-IV or shiny attempts, Pinap when farming candy en masse.
- Weather-boosted catches (Sunny, etc.) yield higher CP; plan catch attempts accordingly.
Raid Strategy & Catch Tips
Keep shields for heavy Grass charged moves like Solar Beam. Rotate attackers if your Fire or Flying types faint quickly. Golden Razz Berries give the highest catch success, while Silver Pinaps help farm Rillaboom Candy.
FAQ
What is Gigantamax Rillaboom type and weakness?
Rillaboom is a Grass type. It is weak to Fire, Flying, Ice, Psychic type moves.
What are good counters for G-Max Drum Solo?
Strong Fire, Flying, Ice, Poison, Bug attackers such as Gigantamax Cinderace, Gigantamax Charizard, Gigantamax Centiskorch, Dynamax Darmanitan, Dynamax Flareon.
Can Gigantamax Rillaboom be shiny?
Yes, but in certain events.
Is Gigantamax Rillaboom catchable after the raid?
Yes — standard raid catch mechanics apply.
Does weather change move sets?
Sunny boosts both Rillaboom’s Grass attacks and your Fire counters, making battles riskier but faster.
What does G-Max Drum Solo do?
G-Max Drum Solo is a charged attack that deals immediate damage and creates a short lingering damage field affecting trainers’ Pokémon. It favors teams with at least one bulky support or planned swap windows.
Conclusion
Gigantamax Rillaboom is a mechanically interesting raid boss: its Grass is predictable, but the G-Max residual damage forces teams to plan for survivability, not just pure DPS. Prioritize Fire and Flying Gigantamax picks, add Dynamax support for sustained windows, and include at least one high-TDO tank if your lobby is smaller. With the counters and tactics above, you’ll clear Venusaur efficiently and maximize your rewards.
Related Guides
Looking for more counters? Check out our Gigantamax Cinderace Raid Guide, Gigantamax Charizard Raid Guide, Gigantamax Centiskorch Raid Guide
Summary
- Lead with Fire or Flying Pokémon
- Avoid Grass and Water Pokémon
- Focus on team coordination for faster takedown
Bug •
Fire •
Flying •
Ice •
Poison
Ground •
Water •
Grass •
Electric