Quick facts
Introduction
Gigantamax Rillaboom brings a new twist to the classic Rillaboom raid: larger presence, signature G-Max Drum Solo mechanics that apply lingering residual damage, and charged moves that deal heavy-area effects. This guide explains everything trainers need to beat Gigantamax Rillaboom reliably in Pokémon GO raids — from weaknesses and recommended Gigantamax counters to Dynamax picks, weather interactions, team-size guidance, and catch/reward tips.
Weaknesses & resistances
Category | Details |
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Weak to |
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Resists |
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Notes | Gigantamax Rillaboom has a charged repertoire that includes Grass and Ground coverage (e.g., Grass Knot, Energy Ball, Earth Power, and the signature G-Max Drum Solo). Expect very fast charge behavior due to its quick fast move options. |
Best Gigantamax Rillaboom Counters
Gigantamax-type Counters
- Charizard
- Cinderace
- Toxtricity
Dynamax-type Counters
- Entei
- Charizard
- Machamp
- Passimian
- Toxtricity
- Articuno
Best Gigantamax Counters
Gigantamax Pokémon that amplify the right types give you a powerful edge. Below are top Gigantamax counters with short notes on why they excel vs G-Max Rillaboom.
Pokémon | Fast Moves | Gigantamax Moves | Charged Moves | Elite Moves | Best Moves |
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Air Slash, Fire Spin | G-Max Wildfire | Overheat, Fire Blast, Dragon Claw | Dragon Breath, Ember, Wing Attack, Flamethrower, Blast Burn | Fire Spin (13) and G-Max Wildfire (350) |
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Frost Breath, Water Gun, Psywave | G-Max Resonance | Blizzard, Hydro Pump, Surf, Skull Bash, Sparkling Aria | Ice Shard, Ice Beam, Dragon Pulse | Frost Breath(11) and G-Max Resonance(350) |
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Lick, Zen Headbutt | G-Max Replenish | Heavy Slam, Earthquake, Hyper Beam, Outrage, Skull Bash, Body Slam, Superpower | Yawn | Zen Headbutt(11) and G-Max Replenish(350) |
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Tackle, Fire Spin | G-Max Fireball | Flamethrower, Flame Charge, Focus Blast | - | Fire Spin(13) and G-Max Fireball(350) |
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Pound, Water Gun | G-Max Hydrosnipe | Shadow Ball, Water Pulse, Surf | - | Pound(6) and G-Max Hydrosnipe(350) |
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Sucker Punch, Shadow Claw, Hex | G-Max Terror | Shadow Ball, Sludge Bomb, Focus Blast, Drain Punch | Lick, Dark Pulse, Shadow Punch, Sludge Wave, Psychic | Hex(8) and G-Max Terror(350) |
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Bite, Water Gun, Rollout | G-Max Cannonade | Flash Cannon, Ice Beam, Hydro Pump, Skull Bash | Hydro Cannon | Rollout(15) and G-Max Cannonade(350) |
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Metal Claw, Bubble | G-Max Foam Burst | Vise Grip, X-Scissor, Water Pulse, Crabhammer, Razor Shell | Mud Shot | Bubble(10) and G-Max Foam Burst(350) |
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Bullet Punch, Counter | G-Max Chi Strike | Cross Chop, Rock Slide, Close Combat, Dynamic Punch, Heavy Slam | Payback, Submission, Stone Edge, Karate Chop | Counter(13) and G-Max Chi Strike(350) |
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Vine Whip, Razor Leaf | G-Max Vine Lash | Sludge, Petal Blizzard, Sludge Bomb, Solar Beam | Frenzy Plant | Razor Leaf(13) and G-Max Vine Lash(350) |
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Spark, Poison Jab, Acid | G-Max Stun Shock | Acid Spray, Wild Charge, Discharge, Power-Up Punch | - | Poison Jab(13) and G-Max Stun Shock(350) |
Dynamax & Support Picks
Not every raid group will have multiple Gigantamax picks. Dynamax Pokémon make excellent support, either by adding burst damage or soaking time during G-Max residual windows.
Pokémon | Dynamax Moves | Fast Moves | Charged Moves | Elite Moves |
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Max Flare | Fire Spin, Fire Fang | Flamethrower, Fire Blast, Overheat, Iron Head, Flame Charge, Scorching Sands | - |
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Max Flare, Max Airstream | Fire Spin, Wing Attack | Fire Blast, Overheat, Heat Wave, Ancient Power | Sky Attack |
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Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Hyper Beam, Sky Attack | - |
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Max Lightning, Max Ooze | Acid, Spark, Poison Jab | Acid Spray, Discharge, Wild Charge, Power-Up Punch | - |
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Max Flare, Max Airstream, Max Wyrmwind | Fire Spin, Air Slash | Dragon Claw, Fire Blast, Overheat, Air Cutter | Ember, Wing Attack, Dragon Breath, Blast Burn, Flamethrower |
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Max HailStorm | Frost Breath, Ice Shard | Blizzard, Ice Beam, Icy Wind, Ancient Power, Triple Axel | Hurricane |
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Max Hailstorm | Ice Shard, Frost Breath | Aurora Beam, Night Slash, Solar Beam, Water Pulse, Triple Axel | - |
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Max Strike, Max Flare | Tackle, Ember | Flame Charge, Flamethrower | - |
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Max Darkness, Max Phantasm | Sucker Punch, Hex, Shadow Claw | Focus Blast, Shadow Ball, Sludge Bomb, Drain Punch, Shadow Punch | Lick, Psychic, Dark Pulse, Sludge Wave |
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Max Mindstorm, Max Hailstorm, Max Darkness | Extrasensory, Snarl, Ice Fang, Hidden Power | Hydro Pump, Bubble Beam, Water Pulse, Ice Beam, Scald | - |
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Max Flare, Max Strike | Ember, Fire Fang, Scratch | Fire Punch, Flame Burst, Flamethrower | - |
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Max Mindstorm, Max Flutterby, Max Steelspike | Zen Headbutt, Bullet Punch, Fury Cutter | Flash Cannon, Psychic, Earthquake | Meteor Mash |
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Max Knuckle, Max Steelspike | Bullet Punch, Counter | Heavy Slam, Dynamic Punch, Close Combat, Rock Slide, Cross Chop | Karate Chop, Stone Edge, Submission, Payback |
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Max Knuckle, Max Strike | Counter, Rock Smash, Take Down | Brick Break, Close Combat, Superpower, Brutal Swing, Drain Punch | - |
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Max Geyser, Max Quake, Max Steelspike | Metal Claw, Bubble | Vise Grip, Water Pulse, X-Scissor, Crabhammer, Razor Shell | Mud Shot |
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Max Quake, Max Steelspike | Metal Claw, Mud Slap, Mud Shot | Rock Slide, Earthquake, Drill Run, Iron head, Scorching Sands | - |
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Max Geyser, Max Strike | Pound, Water Gun | Water Pulse, Surf, Shadow Ball | - |
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Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Aerial Ace, Sky Attack | - |
Moves & Threats
Rillaboom common fast moves are Razor Leaf or Scratch. Charged moves include Earth Power or Grass Knot and Energy Ball.G-Max Drum Solo not only delivers heavy damage but also leaves a damaging area for a short time — timing your swaps and using at least one bulky support reduces wipe risk.
Weather Effects
Sunny weather boosts Grass and Fire damage. Snow weather boosts Ice attackers.
Battle flow tip: Bring strong Fire and Flying attackers, especially if Sunny or Windy weather is active, for the fastest clears. Use top Fire and Flying attackers for maximum efficiency. Ice Pokémon can also help, particularly in Snowy weather conditions.
Battle Tips
- Bring a mix of high DPS (Fire/Bug/Flying/Ice) and at least one tank for large lobbies.
- Lead with your strongest DPS to shrink the boss fast — G-Max bosses have huge HP pools, so early damage matters.
- Quick-dodge only very heavy G-Max hits; too much dodging reduces total DPS in long fights.
- Star and favorite raid teams before joining to minimize relobby time.
Team Size
Recommended: 15–20 trainers for comfortable clears with mixed player levels. With many Gigantamax / Dynamax counters, 10–14 can work. Under 8 trainers should be attempted only if all participants are high-level and coordinated with ideal counters and Dynamax/G-Max boosts.
Why Raid Gigantamax Rillaboom?
Reasons include Pokédex entry, strong Grass attacker, shiny chance, and XL Candy farming.
Rewards & Catch Tips
- Rewards typically include Rare Candy, Dynamax resources, and a chance to catch Rillaboom (shiny availability depends on event).
- Use Golden Razz for high-IV or shiny attempts, Pinap when farming candy en masse.
- Weather-boosted catches (Sunny, etc.) yield higher CP; plan catch attempts accordingly.
Raid Strategy & Catch Tips
Keep shields for heavy Grass charged moves like Solar Beam. Rotate attackers if your Fire or Flying types faint quickly. Golden Razz Berries give the highest catch success, while Silver Pinaps help farm Rillaboom Candy.
FAQ
What is Gigantamax Rillaboom type and weakness?
Rillaboom is a Grass type. It is weak to Fire, Flying, Ice, Psychic type moves.
What are good counters for G-Max Drum Solo?
Strong Fire, Flying, Ice, Poison, Bug attackers such as Gigantamax Toxtricity, Gigantamax Venusaur, Gigantamax Charizard, Gigantamax Lapras, Dynamax Passimian, Dynamax Machamp.
Can Gigantamax Rillaboom be shiny?
Yes, but in certain events.
Is Gigantamax Rillaboom catchable after the raid?
Yes — standard raid catch mechanics apply.
Does weather change move sets?
Sunny boosts both Rillaboom’s Grass attacks and your Fire counters, making battles riskier but faster.
What does G-Max Drum Solo do?
G-Max Drum Solo is a charged attack that deals immediate damage and creates a short lingering damage field affecting trainers’ Pokémon. It favors teams with at least one bulky support or planned swap windows.
Conclusion
Gigantamax Rillaboom is a mechanically interesting raid boss: its Grass is predictable, but the G-Max residual damage forces teams to plan for survivability, not just pure DPS. Prioritize Fire and Flying Gigantamax picks, add Dynamax support for sustained windows, and include at least one high-TDO tank if your lobby is smaller. With the counters and tactics above, you’ll clear Venusaur efficiently and maximize your rewards.