Quick facts
Overview
Gigantamax Venusaur keeps Grass as its core identity but with boosted bulk and longevity. Its Poison typing adds coverage and changes some resistances — notably it resists Fighting and Fairy, and is vulnerable to Fire, Psychic, Ice and Flying. In raid form it often uses charged Grass moves (e.g., Frenzy Plant variants) and may include Sludge Bomb or Earthquake depending on the release pattern. Expect a fight that rewards fast, high-DPS Fire and Flying attackers, and a few reliable Psychic options against Poison coverage.
Pro tip: Gigantamax bosses have higher HP pools — prioritize sustained DPS and durability rather than glass-cannon swings that faint too quickly.
Weakness & Typing
| Category | Details |
|---|---|
| Weak to |
Fire •
Flying •
Ice •
Psychic
|
| Resists |
Water •
Electric •
Grass •
Fighting •
Fairy •
Poison
|
| Notes | Poison resists some Fighting damage but the boss can still threaten bulky counters when paired with Grass STAB moves. G-Max Vine Lash deals initial burst plus a lingering damage field. That residual damage punishes full-glass DPS teams — include a high-TDO tank or plan short DPS windows with swaps. |
Best Pokemon
Gigantamax-type Counters
- Charizard
- Lapras
- Gengar
Dynamax-type Counters
- Articuno
- Cryogonal
- Moltres
- Charizard
- Gengar
- Entei
Best Gigantamax Counters
Gigantamax Pokémon that amplify the right types give you a powerful edge. Below are top Gigantamax counters with short notes on why they excel vs G-Max Venusaur.
| Pokémon | Fast Moves | Gigantamax Moves | Charged Moves | Elite Moves | Best Moves |
|---|---|---|---|---|---|
| Gigantamax Charizard | Air Slash, Fire Spin | G-Max Wildfire | Overheat, Fire Blast, Dragon Claw | Dragon Breath, Ember, Wing Attack, Flamethrower, Blast Burn | Fire Spin(13) and G-Max Wildfire(350) |
| Gigantamax Lapras | Frost Breath, Water Gun, Psywave | G-Max Resonance | Blizzard, Hydro Pump, Surf, Skull Bash, Sparkling Aria | Ice Shard, Ice Beam, Dragon Pulse | Frost Breath(11) and G-Max Resonance(350) |
| Gigantamax Snorlax | Lick, Zen Headbutt | G-Max Replenish | Heavy Slam, Earthquake, Hyper Beam, Outrage, Skull Bash, Body Slam, Superpower | Yawn | Zen Headbutt(11) and G-Max Replenish(350) |
| Gigantamax Toxtricity | Spark, Poison Jab, Acid | G-Max Stun Shock | Acid Spray, Wild Charge, Discharge, Power-Up Punch | - | Poison Jab(13) and G-Max Stun Shock(350) |
| Gigantamax Gengar | Sucker Punch, Shadow Claw, Hex | G-Max Terror | Shadow Ball, Sludge Bomb, Focus Blast, Drain Punch | Lick, Dark Pulse, Shadow Punch, Sludge Wave, Psychic | Hex(8) and G-Max Terror(350) |
Dynamax & Support Picks
Not every raid group will have multiple Gigantamax picks. Dynamax Pokémon make excellent support, either by adding burst damage or soaking time during G-Max residual windows.
| Pokémon | Dynamax Moves | Fast Moves | Charged Moves | Elite Moves |
|---|---|---|---|---|
| Dynamax Metagross | Max Mindstorm, Max Flutterby, Max Steelspike | Zen Headbutt, Bullet Punch, Fury Cutter | Flash Cannon, Psychic, Earthquake | Meteor Mash |
| Dynamax Blissey | Max Strike, Max Mindstorm | Pound, Zen Headbutt | Dazzling Gleam, Hyper Beam, Psychic | Wild Charge |
| Dynamax Raboot | Max Strike, Max Flare | Tackle, Ember | Flame Charge, Flamethrower | - |
| Dynamax Toxtricity | Max Lightning, Max Ooze | Acid, Spark, Poison Jab | Acid Spray, Discharge, Wild Charge, Power-Up Punch | - |
| Dynamax Articuno | Max HailStorm | Frost Breath, Ice Shard | Blizzard, Ice Beam, Icy Wind, Ancient Power, Triple Axel | Hurricane |
| Dynamax Cryogonal | Max Hailstorm | Ice Shard, Frost Breath | Aurora Beam, Night Slash, Solar Beam, Water Pulse, Triple Axel | - |
| Dynamax Rillaboom | Max Overgrowth, Max Strike | Scratch, Razor Leaf | Energy Ball, Grass Knot, Earth Power | - |
| Dynamax Venusaur | Max Overgrowth | Razor Leaf, Vine Whip | Petal Blizzard, Sludge Bomb, Solar Beam, Sludge | Frenzy Plant |
| Dynamax Machamp | Max Knuckle, Max Steelspike | Bullet Punch, Counter | Heavy Slam, Dynamic Punch, Close Combat, Rock Slide, Cross Chop | Karate Chop, Stone Edge, Submission, Payback |
| Dynamax Gengar | Max Darkness, Max Phantasm | Sucker Punch, Hex, Shadow Claw | Focus Blast, Shadow Ball, Sludge Bomb, Drain Punch, Shadow Punch | Lick, Psychic, Dark Pulse, Sludge Wave |
| Dynamax Unfezant | Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Hyper Beam, Sky Attack | - |
| Dynamax Charizard | Max Flare, Max Airstream, Max Wyrmwind | Fire Spin, Air Slash | Dragon Claw, Fire Blast, Overheat, Air Cutter | Ember, Wing Attack, Dragon Breath, Blast Burn, Flamethrower |
| Dynamax Charmeleon | Max Flare, Max Strike | Ember, Fire Fang, Scratch | Fire Punch, Flame Burst, Flamethrower | - |
| Dynamax Greedent | Max Strike, Max Darkness, Max Overgrowth, Max Quake | Tackle, Bite, Bullet Seed, Mud Shot | Body Slam, Crunch, Tailblaze | - |
| Dynamax Entei | Max Flare | Fire Spin, Fire Fang | Flamethrower, Fire Blast, Overheat, Iron Head, Flame Charge, Scorching Sands | - |
| Dynamax Excadrill | Max Quake, Max Steelspike | Metal Claw, Mud Slap, Mud Shot | Rock Slide, Earthquake, Drill Run, Iron head, Scorching Sands | - |
| Dynamax Tranquill | Max Airstream, Max Steelspike | Air Slash, Steel Wing | Heat Wave, Aerial Ace, Sky Attack | - |
| Dynamax Zapdos | Max Lightning | Charge Beam | Zap Cannon, Thunder, Thunderbolt, Ancient Power, Drill Peck | Thunder Shock |
| Dynamax Haunter | Max Phantasm | Astonish, Shadow Claw, Lick | Dark Pulse, Shadow Punch, Sludge Bomb, Shadow Ball, Ice Punch | - |
| Dynamax Moltres | Max Flare, Max Airstream | Fire Spin, Wing Attack | Fire Blast, Overheat, Heat Wave, Ancient Power | Sky Attack |
Moves & Threats
Common fast moves: Razor Leaf or Vine Whip. Charged moves include G-Max Vine Lash (signature), Petal Blizzard, Sludge Bomb, and occasional Solar Beam. G-Max Vine Lash not only delivers heavy damage but also leaves a damaging area for a short time — timing your swaps and using at least one bulky support reduces wipe risk.
Weather Effects & Battle Flow
Sunny / Clear: Great for Fire Gigantamax (Charizard), but note Sunny also boosts Grass moves — bring more Fire to offset. Windy: benefits Flying counters; Snow / Hail: boosts Ice (Lapras / Articuno). Plan your lead to open a fast DPS window, then swap in a bulky Dynamax or Gigantamax unit if you see G-Max Vine Lash gearing up.
Battle flow tip: When you anticipate a G-Max charged move, avoid committing all glassy DPS at once — use a short burst, pull in a tank to soak the residual, then finish with DPS re-entry.
Battle Tips
- Lead with your highest DPS (Fire/Flying/Ice/Psychic).
- If you expect lingering G-Max damage, reserve a high-TDO tank (Blissey) to soak G-Max windows.
- Star & favorite raid teams before joining to cut relobby time and maximize uptime.
- Avoid using many Water/Grass/Fighting attackers — they’re resisted or neutral and lower effective DPS vs Venusaur.
Size
Recommended: 15–20 trainers for comfortable clears with mixed player levels. With many Gigantamax / Dynamax counters, 10–14 can work. Under 8 trainers should be attempted only if all participants are high-level and coordinated with ideal counters and Dynamax/G-Max boosts.
Rewards
Reasons include Pokédex entry, strong Grass / Poison attacker, shiny chance, and XL Candy farming.
Catch Tips
- Rewards typically include Rare Candy, Dynamax resources, and a chance to catch Venusaur (shiny availability depends on event).
- Use Golden Razz for high-IV or shiny attempts, Pinap when farming candy en masse.
- Weather-boosted catches (Sunny, etc.) yield higher CP; plan catch attempts accordingly.
Avoid
Avoid small lobbies if many players rely on fragile glass DPS and there are no tanks. Also be cautious on weather that sharply buffs Grass damage (e.g., Sunny) unless your group brings enough Fire/Flame coverage. Avoid Grass and Water attackers — they take neutral or super effective damage from Venusaur's Poison moves. Bulky Pokémon with high survivability can work if they resist Sludge Bomb.
Raid Strategy & Catch Tips
If Venusaur uses Sludge Bomb, be conservative with shields — prioritize swapping out a fainting Pokémon to reduce wasted shields. After the raid, use Golden Razz to secure the catch and aim for weather-boosted encounters to increase CP and IV potential
FAQ
What is Gigantamax Venusaur type and weakness?
Venusaur is a Grass / Poison type. It is weak to Fire, Flying, Ice, Psychic type moves.
What are good counters for G-Max Vine Lash?
Strong ground and psychic attackers such as Gigantamax Charizard, Gigantamax Lapras, Gigantamax Snorlax, Gigantamax Toxtricity, Dynamax Moltres, Dynamax Zapdos.
Can Gigantamax Venusaur be shiny?
Yes, but in certain events.
Is Gigantamax Venusaur catchable after the raid?
Yes — standard raid catch mechanics apply.
Does weather change move sets?
Weather affects charge rate and CP but not which moves the boss will use in most cases.
What does G-Max Vine Lash do?
G-Max Vine Lash is a charged attack that deals immediate damage and creates a short lingering damage field affecting trainers’ Pokémon. It favors teams with at least one bulky support or planned swap windows.
Conclusion
Gigantamax Venusaur is a mechanically interesting raid boss: its Grass/Poison combo is predictable, but the G-Max residual damage forces teams to plan for survivability, not just pure DPS. Prioritize Ground and Psychic Gigantamax picks, add Dynamax support for sustained windows, and include at least one high-TDO tank if your lobby is smaller. With the counters and tactics above, you’ll clear Venusaur efficiently and maximize your rewards.
Fire •
Flying •
Ice •
Psychic
Water •
Electric •
Grass •
Fighting •
Fairy •
Poison